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<[Admin]Cobby> I'd like to Welcome Yuri's Dev team to Arcade. We'll be taking questions on their behalf and posting them to the channel
<YR-Dev-Team-WSP> Hey, all!
<[Admin]Cobby> Care to introduce yourselves guys?
<YR-Dev-Team-WSP> Frank Hsu, Producer
<YR-Dev-Team-WSP> Geoff Finger, Programmer
<YR-Dev-Team-WSP> Josh Taylor, Lead Artist
<YR-Dev-Team-WSP> Sean Keegan, 3D Artist
<Delphi--WS> And delphi community manager for RA2.. =)
<[Admin]Cobby>
Alrighty then - let's get started!
<[Admin]Cobby> *frumpymonkey* Where did you come up with the story for Yuris Revenge?
<YR-Dev-Team-WSP> It's a natural evolution of the original storyline. Yuri made us do it!
<[Admin]Cobby> *nemio2000* Can you tell us something more about the mission on the moon?
<YR-Dev-Team-WSP> We don't want to give it away, but this Soviet Mission is near the end and introduces many advanced, cool units
<[Admin]Cobby> *AegisAlrt* Will there be a record game feature on yuris ?
<YR-Dev-Team-WSP> It's a cool idea that we're looking into, but we can't guarantee it...
<[Admin]Cobby>
*[GSF]Some1else* hi, why do you expect people to pick up this expansion, story? missions? units? what do you, your self see as this expansions strong side?
<Delphi--WS> hehe, they like to think about the questions. =)
<YR-Dev-Team-WSP> The new, 3rd side changes gameplay dramatically,
new game modes, better co-op maps, new, interesting storylines,
<Delphi--WS> and some really cool WOL features that players are really going to enjoy.
<YR-Dev-Team-WSP> over 30 new units to explore,
lots of general improvements to the existing game.
<[Admin]Cobby> <Delphi--WS>_hehe, they like to think about the questions.
<YR-Dev-Team-WSP>
The new, 3rd side changes gameplay dramatically, new game modes, better co-op maps,
new, interesting storylines, and some really cool WOL features that players are really going to enjoy.
<[Admin]Cobby> *Fahad999* question: Can the MIG spy planes be shot down?
<YR-Dev-Team-WSP> Both the MiGs and the Spy Planes can be shot down
<[Admin]Cobby> *Rob{1}* what is your favourite unit in Yuri's revenge guys? and why?
<YR-Dev-Team-WSP> Chaos Drones and Magnetrons...Chaos Drones stop tank rushes dead...Magnetrons can do all kinds of cool stuff...pick up units and drop them on other objects, destroy buildings.
<[Admin]Cobby> *aalgernon* are there going to be any new IFV combos?
<YR-Dev-Team-WSP> Yes!!!
However, it's far more interesting to put units into Battle Fortresses now!
<[Admin]Cobby> *saber07* could you explain more of how the chaos drone works?
<YR-Dev-Team-WSP> Its gas makes all units within its range go berserk and attack each other.
<[Admin]Cobby> *Zumbe* : How can a tank fit into a Soviet Battle Bunker? Is it like a garage? And what type of tank fits?
<YR-Dev-Team-WSP> The Soviet Battle Bunker works like a garrisonable building that you can build and repair...The Yuri Tank Bunker can accomodate any tank that you can control.
<[Admin]Cobby>
*__ATAC__bomber* how does yuri's side compare overall to the allies and soviets?
<YR-Dev-Team-WSP> Well, the Yuri side is very powerful, but the Allies and Soviets have counters for everything, especially if the Yuri player doesn't use well-rounded combinations of units.
<[Admin]Cobby>
*[GSF]NinjaHamster* How hard is it to live up to RA's legacy? Are you trying to raise the bar with Yuri or just provide an expanded experience?
<YR-Dev-Team-WSP> Definitely, we're raising the bar. This is not just a mission disk. We've expanded all categories of the game.
<[Admin]Cobby> *Chippy* Question: Is Yuri going to make another comeback after this expansion? I'd hate to see him go, he's such a good bad guy. :)
<YR-Dev-Team-WSP> Time will tell.
<[Admin]Cobby> *Visker* Will The Battle Map Return So That You Can Attack Different Territories?
<YR-Dev-Team-WSP> No, there is no battle map in Yuri's Revenge.
<[Admin]Cobby>
*bioterror* What will unholy alliance have in store for YR?
<YR-Dev-Team-WSP> You get all 3 MCVs, and all the technologies they provide.
<[Admin]Cobby> *wkfal* I was wondering if they are releasing any screen shots with new units soon?
<YR-Dev-Team-WSP> Yes, we have new screen shots on the way.
<[Admin]Cobby> *Aberu* this question is for josh taylor, where did you get your inspiration for the much more bionic look of the new units?
<YR-Dev-Team-WSP> Our concept artists, TJ Frame and Phil Robb, came up with that inspiration. They did their best to come up with a look that was unique to Yuri, yet still fits within the RA2 universe.
<[Admin]Cobby> *JPMF* How many time did you spend on creating the new sprites and voxels for YR ?
<YR-Dev-Team-WSP> A Lot! It took 9 artists the length of the project to complete roughly the same amount of art that was done for RA2.
<[Admin]Cobby>
Raijinn_Circe_Fiur* will there be different gravity settings etc on the moon?
<YR-Dev-Team-WSP> The moon's environment will seem appropriate.
<[Admin]Cobby> *AegisAlrt* What will be the most versatile unit on yr in your Opinions?
<YR-Dev-Team-WSP> For Yuri, the Magnetron (it can wreak havoc on both buildings and tanks)...For Soviets, the Siege Chopper (gives them much needed air support and a more effective siege weapon)...For Allies, the Battle Fortress (let's just say we're still finding new ways to exploit the combos).
<[Admin]Cobby>
*XQQQME* is the release still on target for the end of Sept?
<YR-Dev-Team-WSP> Absolutely!
<[Admin]Cobby> *Zumbe* Will the network code have changed at all i.e. to include anything but IPX?
<YR-Dev-Team-WSP> Network code has been improved, but we still use the same protocols as RA2.
<[Admin]Cobby> *grand_adm* How would you rank the difficutly of YR compared to previous C&C titles?
<YR-Dev-Team-WSP> It's still accessible to the average player, but the depth of gameplay has increased...for expert players, it can be an extremely challenging experience!
<[Admin]Cobby> *InfernoXtreme* i know Ra2 has trianers that work online, and WW does have some of them.. Will YR's code stop those trainers and future trainers from working.. and I must say GREAT JOB, on everything you guys.
<YR-Dev-Team-WSP> We've addressed many of these problems and will continue to work on these issues even after release.
<[Admin]Cobby> *S|oganzRC8|* question: What countries are you adding to multiplayer, and is there a Canadian unit?
<YR-Dev-Team-WSP> We toyed with adding the Mountie unit, but the Moose AI never worked properly.
<[Admin]Cobby> *aalgernon* how many new missions will there be?
<YR-Dev-Team-WSP> 14 single player, 10 co-op, and a ton of mulitplayer.
<[Admin]Cobby> *Issvar* Will the average multiplayer game last much longer than now? Or will it still be possible to have a full game in 10 to 15 minutes?
<YR-Dev-Team-WSP> Yes to both...New units have been added to address the early tank rush, gameplay is still as fast as RA2, but you have more of a chance to use advanced units now.
<[Admin]Cobby>
*jhaniff* Will any current units be altered, such as, their cost or strength?
<YR-Dev-Team-WSP> Yes, minor adjustments have been made to preserve game balance.
<[Admin]Cobby> *GeneralZhukov* question after this game where does westwood plan on taking the red alert series
<YR-Dev-Team-WSP> Time will tell.
<[Admin]Cobby> *Guy{1}* Can we expect to see new music?
<YR-Dev-Team-WSP> No, but you will be able to hear lots of cool, new music and sound effects. Even original RA2 units received a sound makeover.
<[Admin]Cobby>
*Snow_Man* will Yury's revenge still use the final alert editor or will there be a new one? There will be an updated one.
<YR-Dev-Team-WSP> There will be an updated one.
<[Admin]Cobby> *ChronoGI* Will the abilities of Yuri Prime be changed in YR?
<YR-Dev-Team-WSP> Yes, we've made him better, stronger, faster, and unique.
<[Admin]Cobby>
*MightyDak* What's up with that weird tattoo on Yuri's head?
<YR-Dev-Team-WSP> Yuri found that nose rings and tongue studs interfered with his mind-control abilities.
<[Admin]Cobby> *sealman27* will there be anymore secret units to get with the spy??
<YR-Dev-Team-WSP> No, but Spy interactions are easier to understand.
<[Admin]Cobby> *Raijinn_Circe_Fiur* Does the BF have the same combos as the IFV or different ones?
<YR-Dev-Team-WSP> Different. Each guy inside a BF will shoot his own weapon.
<[Admin]Cobby> *Pacur* will there be any new main characters?
<YR-Dev-Team-WSP> Not in the movies, but Boris is a great new hero character for the Soviets.
<[Admin]Cobby> *BDtrowa77* question Are you planning on making new models of older units? If so, what are your favorites?
<YR-Dev-Team-WSP> No, all the RA2 units will remain untouched in their original, pristine condition.
<[Admin]Cobby>
*BaBaracus* How much is the expansion pack going to cost?
<Delphi--WS> The expansion will run 29.95 US.
<[Admin]Cobby> *qrudmonkey123* Will the AI be better and smarter than before?
<YR-Dev-Team-WSP> Yes, with Yuri's new units, the AI is now more formidable than before.
<[Admin]Cobby> *[GSF]NinjaHamster* How will gameplay differ [from other RA games] in Yuri? Can we expect some new surprises?
<YR-Dev-Team-WSP> YR is fast-paced, and the only C&C game with a 3rd side.
<[Admin]Cobby> *Ari Flores* Is there plane combat?
<YR-Dev-Team-WSP> Some of the new aircraft can fight air-to-air.
<[Admin]Cobby> *BuShWaCkY* How much new options will the new WOL Interface actually give us?
<YR-Dev-Team-WSP> Lots! Quick co-op, persistent medals (that show your accomplishments), displaying rank, sort/find functions, and tons of cool polish.
<[Admin]Cobby> and our final question for this evening:
<[Admin]Cobby> *Gamatron* Question "Is Westwood still planning on attending locations in LA, Seattle and the midwest before the release of YR?"
<Delphi--WS> Yes!
<Delphi--WS> We will be posting info on the Theater of War Tour soon!
Thanks for stopping by guys!!!!! We appreciate all the support!
<[Admin]Cobby> That wraps it up. Sorry we couldn't get to all your questions. It was difficult since we had a few people spamming me to death :( Thanks to the Yuri's Revenge Team for being here!
<Delphi--WS> Please stop by the official RA2 boards, we will be giving copies of Yuri's Revenge throughout the month. End
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