Basically,
in mission #1 you have to take control of four Civilian Power
Plants so the 'Time Machine' can be activated, and then you have
to destroy the Psychic Dominator with Tanya. But here's a way to
activate the time machine with just one Civilian power plant and
take out the Psychic Dominator without Tanya! And it can all be accomplished
in under 10 minutes.
As soon as you gain control of the game, build five IFVs right
away. Send them west of your base next to your four Grande
Cannons. Now, click on your sell button and sell off the Grande
Cannons, the Ore Purifier, and your Spy Satellite. Now you only
need to capture one Power Plant to activate the Time Machine
because by selling all that stuff you have tons more power
on-hand! Now quickly take one of your Mirage tanks, and the IFV
with an Engineer in it and move to the east where there are two
Civilian Power Plants. Use your Mirage Tank to take out the
Initiates patroling this area. Send the Engineer into one of the
Power Plants. The Time Machine will now activate.
When you go back in time, you get back all the structures
[Grande Cannons, etc.] you sold off earlier because you
originally sold them in the future, so technically you never
sold them! You should still have four IFVs left over. They will
take care of the Kirov and the missiles from the Dreadnoughts.
The Grande Cannons will take out the Dreadnoughts, and your
other units on the east side of your base will take care of
attacking enemy units there.
Here's the really cool part! Tanya will come out of the Time
Machine. When she does, have one of your dogs nearby KILL HER.
You'll have to force fire on her. Don't worry. She can come back
in future missions, plus you'll get to see her being carried
away on a stretcher. So it's worth it...hehe. Your reward for
'wounding' Tanya is six Aircraft Carriers. When you get them
puppies, just launch all its aircraft on the Psychic Dominator. GAME
OVER BABY!
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