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Submitted by
SumFatKid Flak track strategy
Since flak tracks are good against infantry and can usually hold its own against multiple infantry units, chances are it gets killed by a tank. If
you load up your flak tracks with tesla troopers, as soon as it is killed you have an excellent counterattack, as five tesla troopers usually win
against multiple tanks.
Anti Libya
Tactic
Those demo trucks do seem a little too good, as shooting them only kills
your own men, well, if you protect your base with chrono legionnaires, you
wont have that problem, as they never actually get destroyed (erased from
time) thus never blow up, so your men are fine, plus you get elite chrono
legionnaires!
Funny tactic
Chrono their boats onto their tanks. If you don't quite hit their tanks
(which would kill both of them) then their boats still explode as they're on
dry land! This works in reverse, but ships are usually more expensive and
so chrono the ones you would rather definitely die. Another good chrono tactic,
or fact that many don't know, is that if you shift a unit with an iron
curtain on it, it dies! Useful to know when your base is overrun with
elite invincible Apoc Tanks!
Submitted by
Pheraxer
Crazy
Ivan and Conscripts: I just played RA2 and I found an interesting tactic (and might be a bug), it goes like this:
-First you train a Crazy Ivan and five Conscripts and build a flack track.
-Line up the Conscripts and quickly load them with bombs by Ivan.
-Now put all your conscripts in the flack track, you will hear that the clicking-clock-sound will stop.
-Now you have a little bomb-car, because when the flack track is destroyed or you unload it,
KABOOM!!! A huge explosion, destroying anything next to it...Of
course you can also do this tactic with other/less units.
Submitted by
Todd Fuller Squid vrs.
Squid:
If you are playing as the
soviets and the map demands that you fight by sea, you must have squids
to defeat other soviet squids. Send your squids in before you send any
subs or ships. If there are enemy squids in the area then squids will
fight squids while your ships make their way to the enemy base. If
squids get to your ships then they're going to Titanic (deep six) unless
you can somehow magically gain the ability to make dolphins. They are
one of the few units that can effectively deal with the squids. Bottom
line, if you're a Soviet don't head out into battle against a Soviet
enemy without taking along some squids.
Submitted by
8PO Prism tank
combo: Put 2
engineers into two IFV and bring them with your Prism Tanks. Put them in
gaurd mode. Form a triangle with your tanks, with the 2 IFV's in the
middle/back. It should look like a rack of pool balls. Put the units into
a formation. This forces the Prism tanks to concentrate all the fire
through the first tank. It really makes a difference.
Submitted by
EntrappedMind Take the
bus! First off, you
need to infiltrate the Soviet Battle Lab with a spy. Then you have the
ability to but Psi Commandos. Take your new Psi Commando and find a School
Bus. Yes, you heard me right, a school bus. Use its mind attack on the
bus, and you now have a Troop Carrier. Big deal, you say? Well here's the
neat part. Load it up with whoever you want, it has a capacity of 5 units
(I used Tanyas), and head to your local Soviet base. Just drive it right
on in. Notice that no one fires on it? That's the neat part. Hop out,
destroy a building, and hop back in. Even if the computer sees you hop
back in, they still won't fire on the bus. This is the only Civilian
vehicle I have found with troop carrying capabilities, but I will update
again if I find anything new. Perhaps the Soviets have a conscience, and
refuse to kill kids (School bus... Kids... You know what I mean)? Hope
this helps some people. Later!
Submitted by
Ko Wee Keong Chrono
trick! It is
possible to chronoshift a unit into a unit. All you have to do is to find
a badly damaged of your own, and chronoshift it into a stationary enemy
tank (I mean teleport it on to the enemy tank) and they will self annihilate
each other. Warning!
this does not work on buildings. One more thing, you
use the same method on enemy instead of using your own unit to do the
annihilation (since you can chronoshift enemy units as well) use one of the
enemy unit instead to do the dirty work.
Submitted by Kiddkoala829 Using the
Spy: When playing a
2v2 game on multiplayer, an effective spy tactic is to disguise your spy
as one enemy, and send him ( make a bunch) into the OTHER opponents base
so that opponent thinks that his ally is just scouting his base.
Submitted by
Todd Fuller Squid
tactic: If you are
playing as the soviets and the map demands that you fight by sea you must
have squids to defeat other soviet squids. Send your squids in before you
send any subs or ships. If there are enemy squids in the area then squids
will fight squids while your ships make their way to the enemy base. If
squids get to your ships then they're going to Titanic unless you can
somehow magically gain the ability to make dolphins. They are one of the
few units that can effectively deal with the squids. Bottom line, if
you're a Soviet don't head out into battle against a Soviet enemy without
taking along some squids.
Submitted by dmxrunn69"GCF Allied Destroyers:
If your enemies base is an island or near the water, you can have an
advantage over him by attacking with destroyers. I just played a mission and
I found it very effective. Whenever a sub tries to attack your destroyer, press x to scatter and it wouldn't hit..... elite
destroyers are the best. But don't forget to accompany it with Aegis Cruisers to protect it from
enemy Dreadnoughts. Your enemy will be very confused and try to build a navy,
but you could surround him before he does.... in a sentence "CONTROL HIS SEAS"
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