RA2 Allied Game Strategies

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Specific Allied Strategies & Tips: 

Enemy forces attacking your Chrono Miner? Simply select the Chrono Miner and force move it back to your refinery. This saves your Miner and leaves the enemy units wandering where the heck you vanished to! Then while your Chrono Miner slowly moves back to the ore field again, send ahead some units to take care of the pesky enemy so your Miner can once again work in peace.

Chrono saves the building: Often you can tell where your opponent is going to nuke. When you hear the air raid sirens go off take 1 chrono soldier and force target an important building. This makes the building invulnerable to being nuked and when the nuke hits, the chrono soldier dies, but the building lives. If you can afford the 1500 investment it's worth it.

Tanya Rush: Build a Mobile Construction Vehicle. Have a Tanya built almost all the way but right click once on her picture before she builds. That will put her on hold. Have your Chronosphere charged. Have a barracks built and ready to be placed. Chrono your MCV into the back of your opponents base, preferably while he is attacking you. Place the barracks, double click to set it as primary, and single click on Tanya's picture. You now have a Tanya in the opponents base, blow as much stuff up as you can while continuing to crack out more Tanyas!

Harassing enemy Ore Miners: Just as the enemy will target your Miners, you of course will want to do the same. Take a couple Chrono Legionnaires and place them in an ore field being mined by your opponent. When the Miner comes along your Chrono Legionnaires will target and hopefully eliminate him. It's best to use a group of 3-5 Legionnaires for this task since their combined force will eliminate the target at a faster rate than just a single Legionnaire.

Extra Air Defenses: If you build your base near the water, try using Aegis Cruisers for some added air defenses. Their range may not allow you to protect your entire base, but they can help protect structures that are build near the water's edge, plus protect your Naval Yard and other ships. And Aegis Cruisers are the best as far as air defenses go, even better than the Patriot Missile system.

Chrono your ships! You have the ability to Chrono your ships to any water location on the map. This is especially useful if your enemy builds his base near any body of water. Just Chrono a ship or ships next to his base and destroy what you can before he counters your attack. 

Quick Rush: Load up a NightHawk helicopter with Engineers and move it somewhere behind the enemy base. It's best if you can do this without the enemy spotting you. NightHawk helicopters can't be seen by enemy radar, so this will aid on your preparation for this strategy. When the NightHawk lands, unload your engineers and send them into the enemy base. Take as many structures as you can before he reacts. Go for important structures if possible. Their Construction Yard would be ideal, but usually its very well protected. If it's walled up forget about it. Get Power Plants, War Factories...whatever you can get to. You can also use this same strategy by using Tanya instead of the Engineers. Better yet, get a couple Tanyas!

Prism Tanks: Use several of these in groups when attacking the enemy. Their burst of light will bounce around and do damage to several units and structures with the backlash caused by firing the weapon.

Infantry Fighting Vehicle: The IFV is one of the most useful and versatile units for the Allies. When you make this unit, it comes with a twin rocket that can damage light vehicles and infantry. But you can place units like engineers, infantry, or Tanya inside the IFV, making a completely different unit. For example, place an engineer inside the IFV and you have a repair vehicle for your damaged tanks etc. Stick a Chrono Legionnaire in an IFV and you have a mobile Chrono weapon! 

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