Red Alert2 Walkthrus

Soviet

Mission 12: Polar Storm, Point Hope, Alaska

Last mission Commander!

You have one more obstacle in your way before you can lay claim to world domination, and that is the American base located in Alaska. The Americans also have the Chronosphere which allows them to transport units anywhere they need to in a flash. You will have to fight hard to earn this victory Comrade.

Objective: Destroy the Allied Chronosphere and Victory is yours!

Let's get started: Your mission starts with a small base already set up for you with a CY, Radar, Tesla Reactor, and Barracks. Build a Refinery right away and make 5 Flak Troopers. Put these in the middle of your island. Keep building up your base as usual, but don't worry about Tesla Coils or Sentry Guns yet. Don't build a Naval Yard yet. And don't build a second War Miner. One is all you'll need. A few Flak Cannons should be built too.  Now create some Rhino Tanks (5). Also build a Battle Lab. As soon as you have the Battle Lab in place, start making a force of Kirov Airships. 

The Allied Attacks: Now while all this building is going on, you'll start being attacked by waves of Allied Troops. Groups of Rocketeers will appear over the island moving in from the west. Your Flak Troopers and Flak Cannons should be able to handle this attack easily if you have enough built. Your main concern will be when the Allies use their Chronosphere and send groups of vehicles onto the island. There are five different waves of Chrono attacks total. 

First Attack: The first wave will be all Rocket IFVs. They show up in the ore field to the northeast. Your War Miner and the Rhino Tanks can take care of these. Once this attack is over, send your tanks to the western part of the island and wait. 

Second Attack: Six Grizzly tanks will be Chrono warped in this area for the Allies second attack. Your Rhino Tanks should be able to get most of them before they phase back in. Now move everything that has a weapon and move them to the south and wait. 

The third attack is a single transport loaded with SEALs. The best thing to do here is destroy the transport before it unloads the SEALs. If you can't get the transport before it unloads, your tanks will still be able to handle the SEALs. With that out of the way, move everything to the north.

The fourth attack comes in from the water. It will be two Aircraft Carriers. The Flak Troopers, Flak Tracks, and the Flak Cannons will handle the Aircraft from the Carrier. You can use Kirov Airships to take out the Aircraft Carriers. Now move your tanks to the southeast corner.

The fifth attack, and final Chrono attack is a group of tanks. Your Rhino Heavies should be able to handle this one easily. 

Build your army: You need 6 Kirovs. Then make a Naval Yard if you haven't already done so and build Sea Scorpions(6), and five each of Typhoon Subs and Dreadnoughts. When your ships are built, send one Kirov up the right edge of the map to the northeast corner. Now move in carefully and find the Tech Airport. At this airport you'll find Kirov Airships. Go ahead and take them with you and move them back to your base. 

Tip: You can use Sea Scorpions to guard your Kirovs while they are over the sea in case Allied Rocketeers try to attack them.

Now take your Sea Scorpions and Subs and move west from the Naval Yard. There are about a dozen Allied ships and two Naval Yards. It's important that you destroy the Allied Navy. You need superiority of the seas to complete your mission. Move along the coast and take out all Navy ships with your Subs. Use your Sea Scorpions to protect your Subs. Once you have destroyed the Allied Navy its time to go after the Allied land positions. 

Pound the beaches: Use your Dreadnoughts to shell the beach. Take out everything you can see. Make sure you take out the Patriot Missiles first and then the Tesla Reactors. While your working on the Allied base, take your Kirovs to the southwest corner of the map. Keep them away from land. If you fly them over the Patriot Missiles in the area they will be destroyed. Now move your Navy to the southern tip of the island and start taking out all Allied structures here. Start with Prism Towers and Pillboxes that can hit your ships. Some of the shroud will cover the Allied structures. If you force fire with your Dreadnoughts near the shroud, the Patriot Missiles will fire at your Dreadnought missiles. When they do, they are revealed for a few seconds. Have your Dreadnoughts target them when you see them. 

When most of this area is destroyed, run your Kirovs up through this cove and move them mainly north, but bearing slightly east. Once you see a high concentration of walls, Pillboxes, and Prism Towers, move the Kirovs in on them. Keep your Dreadnoughts targeting any Patriot Missiles the Kirovs may have uncovered.

Main Goal: You should have between six and ten Kirovs for this final assault. The more the merrier! Your after the Chronsphere located in the center of all those walls and defensive structures. There are some air defenses around the Chronoshphere, but not enough to take out all your Kirovs. Move in and destroy it.

With the Chronosphere destroyed the mission ends, no matter how many units the Allies have left. The world is once again at peace. 

You are Victorious! Congratulations Comrade General

 

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