Review: Super Mario Galaxy

mario galaxy

Review: Super Mario Galaxy

Believe it or not, Mario made his video game debut in the 1981 arcade classic “Donkey Kong”.  That game was a surprising success at the time, and it spawned the first of the actual “Mario” games called “Mario Brothers” because it featured Mario and his brother Luigi.  Mario has since essentially become Nintendo’s mascot, and with good reason.

There are some basic aspects of the Mario games which seem to cary through almost the entire franchise.  There are levels to go through, various power up options, and a villian to defeat.  Super Mario Galaxy follows this same basic structure, but that is where it seriously departs from its predecessors.

The setting for this game is in multiple galaxies, and Mario’s movements are through space, so this game takes several liberties with the concept of gravity.  Walking up walls, upside down, and other variations can make getting used to the movements in this game a bit challenging.  But that is the point after all, isn’t it?

There is an additional aspect of movement that makes this game even more interesting.  There are several suits that Mario can put on which give him unusual powers, such as the ability to fly, turn into ice, and a bunch more.  Again, these take some getting used to, but when you do, it is a lot of fun.

My biggest complaint is that the multiplayer (co-op) mode is a bit limited, allowing someone with a second Wii remote to do various things to help the player who is playing.  This can be a lot of fun with the right person, though, and actually can help you considerably in conquering the levels.

If you are a fan of the Super Mario games, you’ll enjoy this one for sure.  Many feel that this is the best game in the Mario line so far – myself included.  Highly recommended!

(BTW – if you are interested in hearing another opinion, the video to the right is another review of this game, and includes game scenes so you can see what it is like.)