Red Alert 3 Game Reviews


Gameplanet Full Review Here »  (SCORE = 9/10   November 11, 2008)
"The game is bright, fun, fast, and runs on modest systems surprisingly well. And surprisingly bug-free for something out of the EA stable."

Games32 Full Review Here »  (SCORE = 89/100   November 11, 2008)
"Brings out that fast competitive side in you and encourages you to play online and with a buddy right from the start. The new Co-op mode is fun and funny, campaigns are long and missions diverse. And FMVs are a joy to watch."

GameZone Full Review Here »  (SCORE = 8.6/10   November 11, 2008)
"This is the kind of insanity that has kept the Red Alert franchise alive and running. Previous games in this series offered more "tongue and cheek" humor, but this latest game pulls out all the stops to give players one fun ride. The end result of this makes the game a blast to play."

Gas Bandit Gaming Full Review Here »  (SCORE = B-/A+   November 11, 2008)
"The graphics are absolutely beautiful, the action is smooth, the unit models are novel and idiosyncratic, the sound and music are very appropriate and immersive (and a reminder of why some people still listen to C&C music soundtracks even without the games), and as long as you let your brain slip into neutral the live action exposition will make you cackle."

GameOver Full Review Here »  (SCORE = 70/100   November 11, 2008)
"The graphics have gotten a complete overhaul, and yet at the same time maintain a great deal of RA2 retro flavor. Special attacks have some good effects as well. I’m impressed that the graphical presentation is every bit as intricate and detailed as C&C3 and yet comes across, with neon colors and funky architecture, as a completely different experience. Sound effects are fine, though I think a little more bass in the boom of a satellite landing on your enemy would have been nice."

IGNPC Full Review Here »  (SCORE = 82/100   October 28, 2008)
"Red Alert 3 feels like a bubblegum version of real-time strategy. It's silly and campy, yes, and it's also fun. Keep in mind that it's just a familiar sort of fun, one that's almost unchanged over the decade the series has been around. While it'd be nice to see the series start pushing in new directions, we also know that there are fans out there who like to wrap themselves up in the RTS equivalent of comfort food."

1Up's Full Review Here »  (SCORE = A-/A+   October 28, 2008)
"Red Alert 3 seems to have been designed entirely by Internet geeks, as hilarious Easter eggs abound. I won't ruin them for you, but I will say that at the end of one campaign, you'll witness the greatest, most unexpected cameo in videogame history."

Gamespot Full Review Here »  (SCORE = 80/100   October 28, 2008)
"Red Alert 3's cooperative campaign and cool new faction offer plenty of enjoyment for players who don't mind a little cheese with their meat. This isn't exactly the genre's next step forward, but it's a slick and entertaining evolution of a classic franchise that's hard to dislike. Rest assured, that quirky exterior masks a strong campaign and an equally substantial multiplayer component that will keep you and your dolphins busy well into 2009."

GamePro Full Review Here »  (SCORE = 4/5 stars    October 27, 2008)
"You'll never get the feeling in Red Alert 3 that each side is just a cookie cutter faction similar to others in all but name, one of the major strengths of the game and what will probably allow for a fairly vibrant multiplayer community. Red Alert 3 is a game that occupies a comfortable niche in the genre."

GameSpy Full Review Here »  (SCORE = 4/5 stars    October 27, 2008)
"The game's cheerful disregard for anything resembling logic or consistent world-building is easily Red Alert 3's strongest characteristic. That starts with the unit design. Regardless of the side picked, Red Alert 3's armies are made up of units that are equal parts subtle parody and over-the-top lunacy. The Soviets, for example, field War Bear scouts that are actual armored bears. Their Twinblade attack chopper is a classic Soviet Hind helicopter that seems to defy physics by flying using two main rotors (for twice the "cool" we assume). The Japanese, on the other hand, field an army filled with things like the King Oni (giant robot juggernauts) and a basic infantry unit that wields a lightsaber while wearing samurai armor."

Games Radar Full Review Here »  (SCORE = 92/100    October 25, 2008)
"An alternate universe where strategy meets comedy...any game in which a giant laser cannon pops out of Teddy Roosevelt’s head on Mt. Rushmore is a winner in my book.In the same spirit as the rest of the game, the signature live-action cut-scenes are ridiculously over-the-top, and you can tell everyone is having a blast not taking themselves the least bit seriously. Tim Curry is hilarious as the Soviet Premier, George Takei is somehow dignified even as he hams it up as the Japanese Emperor, and it’s hard not to crack up as mission objectives are laid out for you by “briefing babes” in low-cut outfits."

 

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