Red Alert 3 Empire Units & Buildings

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Empire Units

Empire Tech Tree: Click on the picture to your left to see the tech tree. Thanks to Existor371 for creating the Empire tech tree.

Burst Drone: Good for early scouting duties. It's a robotic dragonfly that gets around the map with good speed. It can attach itself to enemy units. It slows them down. Once attached, you can order it to explode and cause some damage to the enemy unit.

Imperial Warrior: This is the Empire's standard infantry unit. Good against enemy infantry, dogs and bears.

Tank Buster: This infantry unit is anti-armor. Useful for taking out tier one units like IFV's, etc. with it's plasma-cutter cannons.

Engineer: The counterpart to the Sov and Allies engineer (capture buildings) and repair. Has a secondary ability to sprint fast for a period of time.

Shinobi: This is the Empire's Ninja unit. Can throw stars and comes equipped with a samurai sword for close quarters fighting. Secondary weapon is a smokescreen.

Rocket Angel: This is a deadly woman warrior clad in a jet-powered assault suit armed with photon rockets.

Yuriko Omega: This commando unit uses her mind to crush and destroy enemy units and buildings, and can travel over land and sea.

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Empire Armor

Jet Tengu/Mecha Tengu: This early game robot unit has a dual role as an air fighter or ground assault. You can switch back and forth between those two roles. Can also hover over water.

Sudden Transport: This is a transport vehicle, and it can be disguised as any armor unit. Load it up with engies and create havoc in the enemy base.

Tsunami Tank: The Empire's mainline tank. Can travel on land or in the water, and has a powerful mounted gun with a fast rate of fire. Secondary feature is increased armor mode.

Striker-VX/Chopper-VX: Another dual role unit. It's a pilot-assisted robot. Can fly and take out armored units, and can land and be used to take out air units.

King Oni: This mech unit can fire powerful lasers from it's eyes. With it's secondary ability, it can charge at a group of units and crush anything in it's sight except for tier three units.

Wave Force Artillery: This is the Empire's artillery unit and fires a powerful laser and can take out several vehicles at once. Secondary ability allows you to fire the laser again without waiting for a full recharge.

MCV: This is the Mobile Construction Vehicle and can be unpacked into a Con-Yard.

Ore Collector: Collects ore just like it's Sov and Allied counterparts. It comes with a turret on top to help defend against early enemy harassment units.

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Empire Navy

Sea Wing/Sky Wing: This anti-air unit has the ability to move under water. Like other Empire units, it has a dual role. It can transform into an air bomber and is useful against buildings and vehicles that are not moving.

Yari Mini Sub: This small sub can fire mini torpedoes and is a fast moving unit under water.

Naginata Cruiser: This is a powerful naval unit, effective against any targets of opportunity on the water with it's powerful torpedos.

Shogun Battle Ship: This navy vessel is equipped with six main battery guns that cause much damage to whatever it hits.

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Empire Buildings

Instant Generator: This give the necessary base power for other buildings and base weapons.

Instant Dojo: This is the Empire's barracks for producing infantry type units.

Refinery: This is where the ore trucks deposit their ore to fund the war.

Mecha Bay: This building is where you crank out armor units.

Imperial Docks: The Empire's naval yard for producing ships.

Mainframe: This is the Empire's tech center for producing tier three units, etc.

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Empire Base

Fortress Walls: Use walls in your base area to hinder the advance of enemy units.

Defender Core: Special drones that transform into the Defender-VX, a variable gun emplacement.

Tower Core: Special drones that transform into the Wave-Force Tower, a powerful stationary weapon.

Nanoswarm Core: Special drones that transform into the Nanoswarm Swarm Hive, which can form an impenetrable hemisphere.

 

 

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