| Download
links are on your right for this map |
Creator:
RVMECH (RADEN)|
2-4 player NEW
Map name: Drainage Problem
- Drainage Problem is a four player map with a moderate amount of Ore scattered around as well as Gems. You will also find
eight Oil Derricks and two Tech Airports. This is a straight forward combat map with excellent AI pathfinding. The map employs Day/Nght Transitions and starts out extremely dark. The units and structures have been modified to emit light in the case of the structures and to glow in the case of the units. This
map is available in two different theaters...snow and temperate.
Just click on the links below for one or both the versions!
Download Drainage Problem » [snow]
Download Drainage Problem » [temperate]
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83kb |
| Xpandorama |
Creator:
RVMECH (RADEN)|
2-4 player
Xpandorama: MPR format -
This is a special modded map that contains over 250 triggers! Scenario starts out in the wee hours of a cold windy winter morning and steadily proceeds thru the day and back to night.
When you capture a Tech Airport you'll get tank paradrops instead of
the normal infantry! There are also Tech Communication centers located thru out the map, garrisoning these buildings will produce an abundant amount of electrical power as well as giving you a decided
strategic advantage. Capturing the Tech Airports also will control the physical size of the theater..Starting with the
Northwest Airport and then moving counter clockwise in the general conflict area from Airport to Airport will cause the map to grow ever larger as they are captured..exposing more ore, gems and Oil Derricks. If you are lucky enough to be holding onto a Tech Airport when the maximum size is attained you will be rewarded with a Tank Group consisting of 2 Tesla tanks, 2 Apoc tanks, 2 Tank destroyers, 2 Prism Tanks, 2 Howitizers,and 2 Grizzlies. The more Airports you have the more Tank Groups you will
receive.
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236kb |
| Access
Denied |
Creator:
RVMECH (RADEN)|
2-6 player
Access
Denied: MPR format - This is a
Temperate map with some special mods including day night cycles
developed by RVMECH. Bases have several points of penetration although all are defendable. Tech buildings are in control of the civilian population and are also defended by them. The local militia has garrisoned the factories and bunkers and sent out roving bands of tanks. The key to victory lies in the center of your "minds eye". The scenario starts out very early in the morning..and as such is
extremely dark, with some help from an invisible lamp you should be able to get by until
"sunup". There are also some surprises in the map if you can figure them out. The Howitizer will be enabled when cracking the puzzle as well as extra electrical power and paradrop reinforcements. You will also find that the health of your troops and the soundness of your armoured divisions will be well maintained.
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152kb |
| Death
Valley Girl |
Creator:
RVMECH (RADEN)|
2-4 player
Death Valley Girl: MPR format -
This Desert map was originally a Team Alliance map for Yuri's Revenge. It was modified for FFA and Battle modes . A long high bridge has also been added. This will enable the AI to find its way across the scenario in skirmish
mode. Lighting is set to .85 ambient (early evening)
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65kb |
| Canyon
Runners |
Creator:
RVMECH (RADEN)|
2-4 player
Canyon Runners: MPR format -
This is a close quartered temperate night map with moderate Ore. Not much room to build. You may want to scout out your position before deploying your
MCV. Map contains 4 oil derricks and 2 Airports. Very well designed!
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68kb |
| Snow
Canyons |
Creator:
RVMECH (RADEN)|
2-4 player
Snow Canyons: MPR format -
Well designed snow map. Not much room to build in this one, so build
your base tight, but be careful not to hinder your Harvester from
getting to the Refinery. Map contains 4 oil derricks and 2 Airports.
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56kb |
| Bad
Moon Arising |
Creator:
RVMECH (RADEN)|
2-8 player
Bad
Moon Arising:
XMMf & MPR format - Northern Mexico. Takes place on a cold stormy desert night. Watch out for lightening bolts.
Ore is scattered in small to medium patches and oil derricks abound with slightly higher than normal start up cash.
This is a must have map! Very well made.
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323kb |
| Simply
Maz'in |
Creator:
RVMECH (RADEN)|
2-4 player
Simply Maz'in:
XMMf & MPR format - Dusk on a stormy day..somewhere on the planet. Oil dericks in various areas. Ore is moderatly placed and only ONE airport.. There will be no tank rushes on this map unless you are really good!
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169kb |
| Box
Canyon Boogie |
Creator:
RVMECH (RADEN)|
2 player
Box Canyon Boogie: MMX & MPR format -
Great 2-player map! Scenario takes place at dusk, on a cold rainy day, in the
Midwestern United States. Map size was kept small so that it could be transferred
online. File size is just a tad over 89kbs. This is a detailed map (as all my maps are) not... a flat map. Turn your volume (music) down and listen to the
rain, river, thunder and lightning. Oh yeah, build engineers.....you'll see!
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116kb |
| Tunnel
Trouble |
Creator:
RVMECH (RADEN)|
2-8 player
Tunnel Trouble: MMX & MPR format -
This is one well made map! Bases are defendable and spacious. This is the first
map (as far as I know ) containing tunnels for the RA2 game. Those of you familiar with Tiberian Sun and the Firestorm expansion pack will see the difference in the RA2 tunnels right off the bat. The tunnels do not show any animated "arrows" in the temporate type maps or in the snow maps.
They do however show up in the urban type of map. There is an in-game tutorial on how to use the tunnels.
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283kb |
| Wild-Wild-West |
Creator:
RVMECH (RADEN)|
2-8 player
Wild-Wild-West: MMX & MPR format - Scenario takes place in the Southwestern United States or possibly northern Mexico. Ore is scattered and sparse. Gems....HEHEHE...HAHAHA.. a little. You get a free radar screen, but its still part of the build
tree, so you still have to build one sooner or later. Being out on the desert plain means the ground is salty and alkaline, therefore the water is bad for your health and you need to work around the map to get at your enemies....unless you just like seeing your troops get smoked! There are other goodies on the map to keep your
interest up.
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258kb |
| Yo Quiero Oro |
Creator:
RVMECH (RADEN)|
2-4 player
Yo Quiero Oro: MMX & MPR format - Map has enough ore to sustain you for awhile. Oil Derricks and Airports are grouped for each player although some are in odd areas (if it was easy what fun would it be). Lighting is set for jungle ambience and background sounds are scattered throughout the map.
Best played with "music" set to 4, this is so you don't drown out the background effects.
You'll find some surprises with this map!
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191kb |
| City
Sights-Sounds |
Creator:
RVMECH (RADEN)|
2-4 player
CitySights-CitySounds: MMX & MPR format - Urban map with four defendable areas
surrounded with Soviet style walls and bunkers at the entrances. Oil derricks and airports abound, plus some other goodies. Turn your music volume down to around 3 or 4 on this one and enjoy the sound effects and background ambience. Try to stay out of the traffic in the city......The cars move around the map but normally
don't enter your base unless forced to. This map is a must have for
your collection!
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185kb |
| Madcap
Map Pack |
Creator:
RVMECH (RADEN)| various player
Madcap Map Pack: MMX & MPR format - This
zip file contains three well made maps by RADEN's in-house map maker
and one of the best in the community when it comes to map making.
These are must have maps! Two versions of the famous
Twisted Sister
map that got a mention in PCGamer magazines May 2001 issue are inside
this map pack! Readme files included.
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469kb |
| Hometown |
Creator:
RVMECH (RADEN) | 2 player
Hometown: MMX format - This is a small
urban map with a war munitions facility in the middle and ore in all four corners. The war munitions area has a small security force that must be overcome in order to capture any oil derricks or airports.
Readme file.
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231kb |
| Heartbreak |
Creator:
RVMECH (RADEN) | 2-8 player
Heartbreak Ridge: MMX format - This is a fun map to play on. LOTS of room. Three rivers
running north-south. Oil derricks everywhere with tents to garrison. Farms, orchards, towns, and trees to hide your infantry in without getting squashed. Takes place at night, in the snow.
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130kb |
| Badlands |
Creator:
RVMECH (RADEN) | 2-4 player
Wyoming Badlands: MMX format - Map is
based on the area where I grew up. Bases are sheltered in canyons. Oil derricks and airports in the corners. Large area in the middle is where the ore is at.....along with your opponents War and/or Chrono Miners ;)
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61kb |