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Welcome to RADEN Soldier!Welcome to RADEN Soldier!
The long wait is now over, and EA is working on a new game in the Red Alert Universe. Red Alert 3 is currently being developed at the EALA studios in Los Angeles where some of the past Command & Conquer games have been made. We don't have a whole lot of information on the game as yet, but more news will be coming as the year progresses towards the game's release that is scheduled for winter 2008. I will of course be covering news for Red Alert 3 here at RADEN, your home for Red Alert Universe games since the year 2000. Make sure to join the DEN Forums where you can discuss Red Alert 3 with others in the community. Enjoy your stay and RADEN!...Lion


Friday, July 4th 2008



Our First Empire of the Rising Sun Unit Profile - The King Oni Mech!
Fri - Jul 4, 2008, 5:38 pm [EST] posted by Wildfire

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Alright, we got our first unit, even though we've already seen it, you haven't seen it like this!

  • It remains unknown why the Japanese military was compelled to design such an unorthodox fighting machine as this humanoid-shaped construct, which stands approximately six stories tall and evokes images of a mechanical, hulking ogre. However, battlefield performance reports of this vehicle are very sobering, and suggest that its bizarre form factor is not merely a play against enemy morale. Indeed, the King Oni's combat capabilities alone are more than enough to dampen an opposing army's spirits.




What are you waiting for? Go check out the King Oni Mech and its secondary ability, the Bull Rush!


Wednesday, July 2nd 2008



Unit Profile
Wed - Jul 2, 2008, 12:06 am [EST] posted by Banned0bon

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"Check out the first unveiled Allied Aircraft for Red Alert 3! Complete with a unit profile and battlefield footage." Straight from RA3...
The first aircraft profile for the allied faction is here. Its the Apollo Fighter.
The sky hunter -- You couldn't point to a more-specialized vehicle in the Allied arsenal than the Apollo, which is directly and exclusively suited to its role as an air-superiority fighter. While it cannot retaliate against surface targets, it is fast enough to simply outpace them.

Upgrade kit available -- On authority from the Allied leadership team, some commanders are beginning to field newly-enhanced Apollo Fighters featuring the latest in advanced aeronautics. This upgrade kit enhances Apollos with more ammo capacity as well as superior armor and scanners.

Conscript



Tuesday, July 1st 2008



CnCNZ Roundtable #9 - The Red Alert 3 Community Summit
Tue - Jul 1, 2008, 12:56 pm [EST] posted by Wildfire

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Yours truly was invited to participate in the roundtable discussion for CnC NZ's Roundtable Discussion #9. HeX made me feel like I didn't say enough when I read it but oh well. Other invites include Apoc, Chickendippers of CnC World, Blbpaws of CnC Generals World, and Smurfbizkit of Middle East Crisis 2.

Click here on the picture to go check it out and see how we all felt about being there other than what you learn through our summit reports.




Monday, June 30th 2008



Weekly RA3 Poll + BCPT
Mon - Jun 30, 2008, 2:23 pm [EST] posted by Banned0bon

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The weekly poll is actually being weekly, as in every monday there is a new poll in the CnC website for us to take. This poll isn't as fancy as i like them to be with nice coloring instead of black and white or more than 3 question choices instead of just 2 dull ones. Well at least they are keeping their word and actually adding these in so I'm happy enough. Take the poll/survey Here


Conscript


There was interesting information about RA3 in BCPT #11. I wrote down some information + some Q&A from Ask a developer because not all of us have photographic memory.

Q. Are Civilian Structures coming back?
Yes. Examples:
Hospital (When captured all your infantry units get a global healing buff)
Observation post (When captured you get to see the entire map, No fog of war)

Q. Are Spies and hijackers coming back?
Yes, as spy if you capture an enemy structure you get variety of effects. Examples:
power plant (when you infiltrated this structure, the enemy will temporarily lose power)
war factory (when infiltrated you get sight radius around all of their vehicles)

Q. When is beta coming out?
Beta is expected late July.

Powers in RedAlert3:
Players accumulates Powerpoints by either killing enemy units, losing units, or over time randomly get awarded points. There is a meter over left hand part of screen witch tally up your Powerpoints. When you click that meter a menu with 3 columns pops up where you can buy your new powers witch your Powerpoints.
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Two More Unit Profiles
Mon - Jun 30, 2008, 5:59 am [EST] posted by Wildfire

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Sorry I'm late on this. Two more unit profiles, keeping up with Apoc's promise of at least 2-3 per week, he posted them both Friday.

First one is an old favorite back from Red Alert 2, The Kirov Airship.

  • The unprecedented new Kirov Airship symbolizes the Soviet military's sheer size, strength, steadfastness, and, some might say, its propensity for excess. Named for its maiden launch over Kirov oblast, this dirigible is specially-built for war. A rigid, unbreakable frame and heavy-duty envelope make the massive vessel virtually indestructible, and its oversized cargo hold packs thousands of armor-piercing bombs, while an industrial-strength engine block and maneuver props somehow keep the thing aloft. By contrast with some other more-conventional Soviet forces, no expense was spared in either the design or the manufacture of these flying behemoths. Krasna Aerospace introduced the Kirov into the Union's arsenal only two years ago, and already it has changed the way modern air combat is waged, while silencing critics who once accused Krasna's past success with its Twinblade gunship to be a one-time fluke.


    The Kirov, bringing the pain to a town near you!

Click HERE or on the picture to check out more on the Kirov Airship.

Next one is one I bet you weren't expecting, the Allied Prospector? The Allies Harvester?

  • The vehicle we know as the prospector is basically just a well-put-together material supply truck suitable for the collection and transportation of raw resources. Even if it does convert into a military command hub, the prospector is close cousins with civilian trucks, and like most civilian trucks, carries no defenses whatsoever. Because of this unassuming nature, the Allies continue to express concern and dismay that prospectors now appear to be priority targets for Soviet forces. It wasn't always this way. Originally designed as industrial pick-ups, prospectors gradually became more important to Allied field posts and strategic holds. Soon enough, these vehicles began to see action on the front, in the midst of conflict with Soviet forces.


    The Prospector as a command hub

That was a shocker for sure, dual purposes for the Harvester too! I guess they weren't kidding when they said EVERY unit would have a secondary ability. Go check out the Allied Prospector.

As for Part II and III of the summit. I hope to have that up Monday, I've been out of town for the weekend family stuff, but I hope to have it done. I've written most of it in my head I just have to get it typed. Thanks for your patience.


Friday, June 27th 2008



Wildfire's Red Alert 3 Summit Report - Part I
Fri - Jun 27, 2008, 8:05 pm [EST] posted by Wildfire

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Click on read more to see Part I of my summit report of Wednesday and your questions answered.


Thursday, June 26th 2008



Summit Experiences
Thu - Jun 26, 2008, 11:43 am [EST] posted by Wildfire

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Tomorrow, I will be putting up my report on the Red Alert 3 Summit. I could've have today but I'm just not finished yet tongue and I want it to be good and not some rush job. Until then enjoy a picture and other summit experiences from community members.

David Silverman w/ the Group @ Medieval Times
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Check out StrategyInformer in the meantime as Jamie has done his report.

Here's an excerpt...

“Are you ready to see Red Alert 3,” Aaron “Apoc” Kaufman shouted to this entourage, arriving exactly 10 minutes late, better known as Apoc time. An emphatic ‘yes’ led us to our main facility, a presentation room rigged with Dell XPS machines and 24” monitors, all top of the line. “This is where you’ll be staying for most of your time here,” he said, “where we’ll give our presentations […] and hands on time with the game.”


Also BLBpaws (B L B Paws) from CnC Generals World has put up his Summit Experience.

Then for those who can read German Mooff from Ra3 Community Summit Übersicht

And Another one...CnC World. Here is dippers RA3 Summit Overview

You'll see quite a few pictures that I'll be posting. HeXeTiC from PlanetCnC shared his over 300 pictures that he took with everyone that attended. So stay tuned!


Tuesday, June 24th 2008



Gamespy: Red Alert 3 Interview w/ Chris Corry
Tue - Jun 24, 2008, 12:47 pm [EST] posted by Wildfire

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Chris Corry has given GameSpy an interview on "Soviet Unrealism." Included is also a picture showing the redesign of the Soviet Apocalypse Tank.

"There's never been a shortage of silliness in Red Alert" says Chris Corry.
That's definitely the truth. Dogs, Time Travel and Bears Oh My!

Click This Link to see the full interview.

It looks like Red Alert 3 is more soviet themed this time around much like Tiberium Wars was more Nod themed. Go on, check it out!


Sunday, June 22nd 2008



Frank Klepacki Performing Hell March Live
Sun - Jun 22, 2008, 8:51 am [EST] posted by Lion

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The video is from the Henderson Pavillion in Las Vegas, Nevada shot during the Video Games Live show last weekend. The sound quality is not the best, but it's worth it just to check out Frank's guitar...enjoy!



Friday, June 20th 2008



Red Alert Q&A Update #5!
Fri - Jun 20, 2008, 7:55 pm [EST] posted by Banned0bon

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6 brand new questions have been answered in the latest Q&A by the RA3 team. Go Here to read them all.

Are Gap Generators in the game?
No, the Allies don’t have any Gap Generators in Red Alert 3. However, clever players will be able to use Chrono technology to temporarily hide their units and structures from prying eyes.


Guess Who!!!
Fri - Jun 20, 2008, 12:55 am [EST] posted by Wildfire

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EA's Big Surprise!

I don't wanna ruin it by giving you any hints, just click, trust me, if you love Red Alert you'll love this wink biggrin



Update: I've embedded the video so you don't have to click on the link. Much better biggrin

Also available for downloading from RADEN in Windows Media Format. The video is in a zip file. Just download to your desktop using the link below, unzip and, and run the video.

Download video HERE. (14.4MB)


Thursday, June 19th 2008



V4 Rocket Launcher Profile
Thu - Jun 19, 2008, 11:28 pm [EST] posted by Banned0bon

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Once again, just 2 days after the last one. The V4 Rocket Launcher profile is now here. It is the Soviets' 5th profile and the first "tank" like unit we've seen so far. We have yet to received a unit profile from the new faction "Empire Of The Rising Sun". They are still keeping this faction in the down low. At least they are not keeping everything hidden from us. Until then enjoy the V4 Rocket Launcher info.
• Multiwarheads -- With each rocket launch, the V4 has the option either for a concentrated attack suitable for single targets, or a widespread attack effective against enemy groups. The reduced accuracy of the multiwarhead firing mode is offset when multiple V4 Rocket Launchers all attack at once.


V4Rocket



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