XWIS Official RA2,YR, Renegade,
Tiberian Sun IRC ServerInfo
HERE!
Welcome
to RADEN Soldier!
Here at RADEN
you'll find info and downloads for all of the Red Alert games
released since 1996. Check under the RA3 Downloads tab in the
left menu for lots of maps and mods for the latest games in the
Red Alert Universe, Red Alert 3 and the expansion Uprising. Also, make sure to join up with the
DEN
Forums where you can discuss Red Alert 3 with others in
the community. Enjoy your stay at RADEN and come back often.
Long live the Red Alert Universe!...Lion
Saturday, August 25th, 2012
Lion Checkin In... Sat - Aug 25, 2012, 6:52 am [EST] posted by Lion
Just a friendly reminder that current news for the Command & Conquer community is posted at my CNCDEN website, the other DEN.
Of course, for anything related to Red Alert will still be posted on RADEN. We have thousands of downloads for Red Alert games, so help yourself and enjoy the games!
The Red Alert Mod Patch 1.1 Mon - Dec 19, 2011, 9:53 am [EST] posted by Lion
A quick heads up...CNC Labs releases patch V1.1 for their Red Alert 3 mod, The Red Alert. There were numerous bug fixes and balance issues that were addressed in this first patch.
For those of you that already have the mod on your comp, you can download the patch HERE. If you've never played the mod and would like to give it a try, download the full version with the patch HERE.
The Red Alert Released! Thu - Sep 22, 2011, 2:31 pm [EST] posted by Lion
Here's something exciting for us 'old-timers' who were Command & Conquer fans back when the original Red Alert was released in 1996. But I'm sure the rest of ya will enjoy it just as much. On Wednesday a total conversion mod for Red Alert 3 was released. It's titled The Red Alert. According the mod's official website...
"The Red Alert is based directly off the seminal Red Alert's art and gameplay. Not aiming to model realism, the mod instead endeavors to recreate the essence of the original title. The Red Alert will bring the addictive heart-pounding gameplay of this C&C classic to a world-class 3D engine, complete with all the original units, including those from the Aftermath expansion."
Anyhoot, you can read more about the mod and grab the download HERE.
SAAM Invites Public to Vote on Games Tue - Feb 15, 2011, 1:56 pm [EST] posted by Lion
The Smithsonian American Art Museum is inviting the public to help select the video games that will be included in its upcoming exhibition “The Art of Video Games,” which opens in Washington, D.C. next year starting on March 16, 2012. Here's a tad more from the museum's website.
Voting will take place online, www.artofvideogames.org, from Feb. 14 through April 7, 2011. A valid e-mail address is the only requirement to vote. The website will offer participants a chance to vote for 80 games from a pool of 240 proposed choices in various categories, divided by era, game type and platform. The winning games will be displayed in the exhibition as screen shots and short video clips. The website will include an online forum where gaming enthusiasts can campaign for particular games and voice their opinions about the selections. The games on the voting site were selected for their graphic excellence, artistic intent and innovative game design. Results will be available online in May.
Two games created by Westwood Studios, Dune II (era 3) and Command & Conquer (era 4), are included for voting in the Combat/Strategy genre. Those of you who want to vote may do so HERE. Be patient when voting because for some reason it takes a while for each voting era section to load.
New C&C Community Manager Sat - Feb 12, 2011, 1:07 pm [EST] posted by Lion
Yes...we have a new C&C community manager, but looks like he's gonna remain a mystery for the time being. Least until he see over 200,000 people “like” @CommandandConquer on facebook. Anyhoot, the only hint we have is the pic down yonder with a Red Alert theme (with the exception of the question mark), and that's not much to go on, other than perhaps the next C&C game will be in the Red Alert Universe? Seriously though, I think there IS a 'SUBLIMINAL' message hidden deep within that picture. Start with the hands holding the question mark.
Head on over to the official C&C Facebook Page...make sure to click on the 'like' link whilst there.
History of C&C & Westwood Part 4 Wed - Feb 2, 2011, 1:49 pm [EST] posted by Lion
(thanks CNCNZ) Machinima released PART 4 of it's series of videos about the history of Command & Conquer and Westwood Studios. Links to previous parts: PART 3, PART 2, PART 1
New NVIDIA Drivers Released Wed - Jan 19, 2011, 8:39 pm [EST] posted by Lion
For those of you who like to keep abreast of the latest drivers for your video cards, this week NVIDIA has released a new version (266.58 reference drivers) for GeForce graphics cards. These new drivers promise performance improvements for GeForce 400 and 500 GPUs for several different games.
Those of ya interested can head right HERE for the driver downloads.
Lion Checkin In Sat - Mar 13, 2010, 12:21 pm [EST] posted by Lion
Checkin in to let ya know I'm still around. There just isn't anything new for the Red Alert Universe of games to report on. RADEN remains open however so you can help yourself to the many maps available for the Red Alert games...
C&C Classics Freeware Downloads! Sat - Feb 13, 2010, 1:34 pm [EST] posted by Lion
For those of you who've been waiting for the absolute rock-bottom prices on C&C games, your time has arrived. As a sort of Valentine's Day gift from EA, you can relive the glory of Tiberian Sun & the expansion pack Firestorm on your PC with EA's new freeware offerings. Also included is the original freeware releases of Tiberian Dawn and Red Alert 1.
Those of ya interested can grab the downloads HERE!
APOC Interview Fri - Jan 22, 2010, 11:32 am [EST] posted by Lion
German C&C website CNC-Welton.de conducted and interview with our community leader APOC recently. Here's a snip.
Question: Do you enjoy your work? Tell us something about what you are doing at EA.
APOC: I have one of the most unique jobs in the world, without a doubt. Right now, today, what am I doing? Responding to comments on the message boards, making up for posting a mistaken tropical Polynesia C&C 4 screenshot I snapped and posted, explaining why we can't fix the outlines on our C&C 4 units (which I personally like), prepping the strategic community plan to launch for C&C 4, determining what will go on our website next week, taking 6 C&C 4 screenshots, working on the next unit profile (I make all the videos in world-builder BTW), giving 2POC some orders, haha, just had a chat with our volunteer team, sending out some over-due prizes, and gathering some historical data on BFME and C&C online user metrics.yes, all in a day's work.
Regarding the future of C&C and C&C support:
APOC: As I mentioned about JVC and the C&C Gods, right now, I can't comment deeply about the future of C&C as we are laser focused on Command & Conquer 4, but as JVC mentioned in his interview with GamaSutra recently, there absolutely is a future, and I think our development team will really be taking some time to develop that deeply, especially, and I mean this considerably, with our community and hardcore fans at the forefront.
For C&C 4 support, our dev team has improved considerably since the days of BFME 1, and for C&C 4, we will be addressing the most critical issues in as much as we humanly can, as always. I've made the mistake in the past of making unfulfilled promises (every Community Manager has his/her moments), so for this interview, I'm staying in cold water, and will just say, reinforcements will be circling the battlefield.